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Indie Giving 2024 is Open: Donate to a charity in SF and volunteer one day of your time to get an All Access pass to GDC and an awesome t-shirt! 🤲 Learn More >> |
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Audio Summit: The Art of the Theme For video game composers, writing nonlinear and interactive music often makes up the majority of the work. However, writing linear, thematic compositions is an extremely important part of what game composers do—themes are key for establishing a game's sonic identity, composer auditions, and head-turning reels, and are frequently the most shared and discussed works. Watch Now for Free >> |
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'God of War Ragnarök': Building the UI for a AAA Sequel In this GDC 2023 session, Zach Bohn, Sr. Staff Technical Designer at Santa Monica Studio, discusses the development of God of War Ragnarök's User Interface (UI) and, more broadly, the role of a UI team/individual on a project. |
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🔔 Happy Holidays from the GDC Team! 🔔 |
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On behalf of the GDC Team, we want to thank you for your continued support! Sending you and yours warm wishes for a joyous holiday season and a Happy New Year! We accomplished so much in 2023 and we could not have done it without YOU! Let's make it happen again in 2024. Hope to see you soon! |
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March 18-22, 2024 | San Francisco, CA |
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