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Take part in GDC’s network of game dev knowledge with the Monthly Newsletter
The February 2023 edition of the GDC Monthly Newsletter includes: GDC YouTube Highlights: GDCA 2023: Leslee Sullivant Host Announcement GameDeveloper.com Editor's Picks: Devil May Cry 4—the smash success that "doomed" the franchise Tune into a chill playlist for relaxing and focusing while getting ready for GDC 2023 |
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The 2023 State of the Game Industry Report is here!Presented by GDC and Game Developer. Download Now >> |
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Creating the Many Faces of 'Horizon Forbidden West' “People have an intrinsic ability to identify the attributes of the human face and remember details. This is no different with the faces of a game character: we remember their names, attributes, and expressions. Building quality characters, with their faces as the most important graphical benchmarks, is, therefore, one of the core pillars of game development. Guerrilla shares how they achieved the final quality of the characters' faces in Horizon Forbidden West and show off the incredibly high fidelity, thanks to the power of the PlayStation 5.” Subscribe to Watch >> Independent Games Festival (IGF) Finalists 2023 “Every year, the Independent Games Festival Awards celebrate the year’s standout independent games and their creators—all leading to the Seumas McNally Grand Prize. Named after the famed Canadian video game developer, this award recognizes the top independent game of the year. In this GD Talks free webinar, we’re joined by a panel of Seumas McNally Award finalists to discuss their game development journeys and the creation of their nominated games, and the decisions made along the way.” Watch Now Free >> Games Subscriptions: Is the "Netflix of Games" Inevitable and What Does It Mean for Developers? “The games subscription market is often framed in the context of the subscription video space with talk of the 'Netflix of Games'. The increasing domination of subscription services in the broader entertainment space is used as a proxy to suggest how the games market will develop. Is this a useful comparison, or is the games sector fundamentally different? With consumers spending more on subscription services, will the commercial opportunities for content owners follow or will smaller companies become increasingly squeezed in this market?” Subscribe to Watch >> |
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The Rundown: What's happening with Microsoft's Activision Blizzard merger? Chris Kerr A rolling rundown that explains what's going on with Microsoft's ongoing Activision Blizzard merger, detailing key headlines, the story so far, and where it could be heading next. Read More >> Deep Dive: Behind the evocative medieval manuscript art of Pentiment Hannah Kennedy "It's been so exciting to play in the space between printmaking and games and where they can visually overlap." Read More >> Prince of Packaging: A tale of 1990s box art Jordan Mechner In this fascinating post-mortem, the designer of Prince of Persia tells us the story of how its iconic cover art oddly played into its ultimate success. Read More >> Flashback 2008: Making World of Goo, an all-time indie darling Sam Machkovech How 2DBoy created 2008 indie darling World of Goo, with a little illumination from WiiWare and Steam. Read More >> Devil May Cry 4—the smash success that "doomed" the franchise Bryant Francis On paper, Devil May Cry 4 was a smash success for Capcom—why would it be over a decade until Devil May Cry 5? Read More >> Deep Dive: How TMNT Shredder's Revenge was built on nostalgia and new ideas Yannick Belzil Reviving a class series is a careful balance of appealing to players both new and old. Here's how Tribute Games approached it. Read More >> Hi-Fi Rush is a PS2-era game that Xbox needed in 2023 Justin Carter Party on, Tango. Read More >> Postmortem: First-job survival-horror Yuppie Psycho Henrique Lage The developers at Baroque Decay break down the specific factors contributing to the underdog's success. Read More >> Opinion: The Harry Potter universe is not ours, it's hers Bryant Francis There's no escaping J.K. Rowling's bigoted views and the shadow they cast on Hogwarts Legacy. Read More >> Inside the full size food truck controller of Kitchen Kauldron Joel Couture Kitchen Kauldron sees players working together in a life-size food truck controller, running one of three different stations as they save this struggling, but spooky, business. Read More >> |
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The IASIG is an organization in partnership with the International Game Developers Association (IGDA) and MIDI Association ( TMA) that brings together experts to share their knowledge and help improve the state of the art in audio for games, websites, VR content, and other interactive performances. Our members share tips and techniques, study trends, and create reports and recommendations that game developers, tool makers, and platform owners use to create better products. |
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CEDEC is a conference for computer entertainment - including video games - industry, and for developers and others engaged in related work in this industry happening August 23-25, 2023. |
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