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GDC Monthly Newsletter

February 2021's edition of the GDC Monthly Newsletter is packed with:

  • Special: The Texas winter storm episode - GDC Podcast ep.17 with Lars Doucet of Level Up Labs
  • Register for the free-to-attend GDC Showcase happening March 15-19
  • A newly-posted GDC talk on the artificial intelligence driving Assassin’s Creed Origins and more...
Update for GDC 2021 in July - Learn More >>

GDC Masterclass March 4 & 5, 2021 - Registration Ends March 1! Learn More >>

GDC Showcase March 15-19, 2021 -Register for this all-new, free-to-attend event! Learn More >>
Lars Doucet, co-founder of Level Up Labs and recently a contributor to Valve's Steam Labs project, joins fellow Texan Kris Graft to talk about the brutal winter storm that left many without access to heat, power, water, and food for days.
In this newly-uploaded GDC talk, Ubisoft's Charles Lefebvre discusses the creation of Meta AI for Assassin's Creed: Origins and how its operators could exist in a number of different states.
Alissa McAloon
"Just over one year in, Google is making major changes to its Stadia strategy and shutting down the two game development studios it created to develop Stadia games.”

Alissa McAloon
"EA Sports' new line of College Football games won't feature the names or likenesses of any real-world players, a likely result of past legal troubles with the NCAA.”

Chris Kerr
"The PlayStation 5 has sold 4.5 million units as of December 31, 2020. The figures add some context to Sony's previous claim that the console delivered its ‘biggest console launch ever.’”

Bryant Francis
"Bloober Team's Wojciech Piejko and Jacek Zieba break down how the game's camera helped the company make a horror game that renders two worlds at once on the new generation of Xbox consoles.”

Peter de Jong
"In this blog post Codeglue’s Peter De Jong explains how the studio designed the touch controls for the mobile version of Human: Fall Flat.”
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