ScienceDaily: Living Well News


Keep calm and don't carry on when parenting teens

Posted: 19 Feb 2019 02:01 PM PST

In a new study, psychologists find that mothers and fathers who are less capable of dampening down their anger are more likely to resort to harsh discipline aimed at their teens, and that fathers in particular were not as good at considering alternative explanations for their teens' behavior.

American women have better control of high blood pressure but are more obese than men

Posted: 19 Feb 2019 02:01 PM PST

A study of more than 30,000 Americans since 2001 has revealed significant differences in management of heart disease risk between women and men.

Brain's primitive sensory region also participates in sophisticated learning

Posted: 19 Feb 2019 11:35 AM PST

Neuroscientists have revealed that a simple brain region, known for processing basic sensory information, can also guide complex feats of mental activity. The new study involving mice demonstrated that cells in the somatosensory cortex, the brain area responsible for touch, also play a key role in reward learning. It is the basis for how we connect our work in the office to that paycheck, or that A+ to the studying we did in preparation for the test.

No evidence tougher policies deter adolescent cannabis use

Posted: 19 Feb 2019 08:17 AM PST

A new study has found no evidence that teenage cannabis use is lower in countries with tougher policies.

Catch me if you can: Study reveals disguises are surprisingly effective

Posted: 19 Feb 2019 08:16 AM PST

Disguises reduced the ability of participants to match faces by around 30 percent, even when they were warned that some of the people had changed the way they look.

Natural resources valued differently by men and woman

Posted: 19 Feb 2019 08:16 AM PST

Men and women value, access and use resources from the natural environment in distinct and different ways, a new study has shown.

Spherical display brings virtual collaboration closer to reality

Posted: 19 Feb 2019 05:07 AM PST

Virtual reality can often make a user feel isolated from the world, with only computer-generated characters for company. But researchers think they may have found a way to encourage a more sociable virtual reality.