| | Users should not have to wonder whether different words, situations, or actions mean the same thing. Follow platform and industry conventions. 9 min read |
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| As an individual learns design thinking, they go through 4 learning phases: newcomer, adopter, leader, and grandmaster. 10 min read |
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| Animations can make user interfaces both easier and nicer to use, but the timing has to be right, as we demonstrate in this video. Many other details also contribute to the quality of animation in the user experience. 4 min video |
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Popups and many kinds of modal dialogs are often intrusive user interface elements that get in the way of users' goals and cause annoyance. Here are some of the worst popup UX sins. 3 min video |
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Asia/Australia/North America January 23 – February 5 2 Half-days per course America/Europe February 20 – February 26 Full-day courses America/Europe March 15 – March 26 2 Half-days per course Full event program describing all full-day UX training courses and the virtual conference format. |
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Ethics in UX New Aren't all "user-centered" designs ethical by default if we're giving people what they want? Not exactly. Maria Rosala, UX Specialist at NN/g, shares her thoughts about how we can be better researchers and designers by asking critical questions about our research and design decisions, evaluating important tradeoffs, and ensuring we include the right people in our research and design process. 27 min episode |
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