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Yanko Design - Form Beyond Function |
Posted: 11 Feb 2017 06:15 AM PST I never thought I’d live to see the day where a wallet design would take direct inspiration from smartphones. The Vessel wallet literally allows you to ‘scroll’ through your cards to select the correct one! Much like Tinder, except on a vertical axis, you move down the cards that you don’t need, and swipe upwards to release the card you want to use. Hah! The Vessel stays true to its name. It isn’t a wallet as much as a carrier for your belongings. Aside from the card slot and a money clip for your notes, it even comes with a secret, secure compartment that’s deep enough to fit a spare key, loose change, a USB or memory card, medicine, or even some rubber if you’re having a special night! By design, the Vessel is built to not just be convenient, but to exude complete class. Its aerospace aluminum construction is sturdy, feels premium and solid. The wallet however is still light enough not to feel like an inconvenience. In fact, it weighs less than your phone! The Vessel comes in black or silver with six different color combos. Wallets shouldn’t focus on being minimal by design. They are ultimately the place you store valuables (not just money) on the go, and that’s what the Vessel wallet gets right. Plus, it makes such a strong style statement! Designer: Ari Horowitz BUY IT HERE: $65.00 $85.00 |
Posted: 10 Feb 2017 02:10 PM PST I can’t stress any harder on how much the Nintendo Switch VR needs to be a reality! Aside from its cool factor, it’s also perfectly built to fit well into the VR case, and comes with detachable controllers, making it perfect for its use! Admitted the controllers don’t come with spatial recognition, and the Switch may or may not have a gyroscope built in, or the power to run VR games seamlessly, but it makes complete sense for Nintendo to enter VR. Just how the Wii absolutely dominated the motion sensing market, and how the Gameboy has always been the true pioneer of handheld gaming, this seems like the perfect chance for Nintendo to show everyone who’s boss in an absolutely nascent department that’s definitely here to stay. Don’t you think? Any Nintendo execs reading this?? Designer: Antoine Beynel |
Posted: 10 Feb 2017 12:19 PM PST Let me share a story with you. I’ve had spectacles for roughly 18 years now. As long as I can remember. I’v also been called “four-eyes” for as long as I can remember. So one day, when I was 15, I decided to do something about it. I picked up my first pair of contact lenses. They were pretty cool, except for one thing. They were a nuisance to put on and take off. The last straw was when I was in front of the mirror, and I was about to put the contact lens in, and the fan was on behind me… The contact lens caught the wind and flew off my fingertip, onto the mirror. When I tried peeling the lens off, I managed to peel off half the lens. That was it for contact lenses. The problem with lenses has always been application and removal. Not only is it a daunting process, most people a scared out of using them because it’s so frightening to see your jittering fingertip slowly approach your pupil. Three designers set out to change that incredibly clumsy experience. The Lenspack is a contact lens case, fluid vial, and lens applicator and removal device all in one. While lens and fluid cases are pretty common, the applicator separates the Lenspack from the rest. A collapsible silicone sleeve holds the lens tactfully while you gently place it in your eye. Removal is also incredibly easy as the silicone tip has little bumps that catch the lens easily, taking it off the eyeball like an absolute pro. Raise your hands if you’re waiting for this to hit the market! Designers: Metanat Karami, Mohammad Mahdi Seifi & Hesamaldin Ghasimi. |
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